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Harry Potter

Hi everyone! This time I tried to get a little bit away from my comfort zone and try to make something cool inside Unreal Engine, and oh boy it was a challenge since in real time almost everything is way different than offline render engines.
My goal with this artwork was to make a Harry Potter artwork that both looked like Daniel Radciffle's Harry, but also a bit of a stylized painterly touch like it came from a book, I must confess that my expectations were a bit higher regarding the final result, but everything kept getting harder and harder and I didn't want to switch back to Blender or even Maya to get the looks I wanted, but apart from that I'm really happy with the results, this being my first time actually using Unreal for an artwork.

Oh and happy Harry Potter Day! This was a complete coincidence lol.

Thanks!

Face painting

Face painting

Eye Material almost entirely procedural inside Painter

Eye Material almost entirely procedural inside Painter

Blender scene, modeling and grooming.

Blender scene, modeling and grooming.

Main Hair Grooming

Main Hair Grooming

Clothes inside Blender

Clothes inside Blender

Wand

Wand